BCA Computer Graphics and Animation
bcasemester 5
Unit 1:Introduction
Advantage of Computer Graphics and Areas of Applications, Hardware and Software for Computer Graphics. (Hard Copy, Display Technologies), Random Scan Display System, Video Controller, Random Scan Display Processor, Raster Graphics, Scan Conversion Algorithms (Line, Circle, Ellipse), Area Filling (Rectangle, Ellipse), Clipping (Lines, Circle, Ellipse), Clipping Polygons
Unit 2:Two dimensional and three dimensional transformations
2-Dimensional transformation, 2-D Translation, Rotation, Scaling, Homogeneous Coordinates, Reflection, Shear transform, 3-dimensional transformation, 3-D Translation, Rotation Scaling, Reflection, Shear
Unit 3:Clipping
Window to view port transformation, Clipping, line clipping, Cohen –Sutherland line clipping, Polygon clipping, Sutherland and Gary Hodgman polygon clipping algorithm
Unit 4:Visible Surface Determination and computer graphics algorithm
Image space and object space techniques, Hidden Surface removal—Depth comparison, Z-Buffer Algorithm, Back-Face Removal, The Painter's Algorithm, Scan-Line Algorithm, Light and Color and different color models (RGB,CMY, YIQ)
Unit 5:Animation and virtual reality
Basic Principles of Animation and Types of Animation, Introduction to the flash interface, Setting stage dimensions, working with panels, panel layouts, Layers & Views, Shaping Objects – Overview of shapes, Drawing & Modifying Shapes, Bitmap Images & Sounds, Animation -Principles , Frame by frame animation, tweening, masks, Introduction to virtual reality
