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BCA Software Engineering

bcasemester 4

Software Engineering

Subject Code: CACS253

Course Title: Software Engineering

Course No: CACS253

Nature of Course: Theory & Practical

Full Marks: 60+40

Pass Marks: 24+16

Credit Hours: 3

Course Description

This course includes the topics that provide fundamental concept and standard of software engineering so that students will be able to develop software and/or handle software project using the global standard of software.

Course Objective

This Course is designed to provide the students with the basic competencies required to identify requirements, documents the system design and maintain a developed system. It presumes a general understanding of computers and programming which are covered in the first and second semester of the degree.

Course Contents

Unit 1. Introduction   4 Hrs.

Definition of Software, Type of Software, Characteristic of Software, Attributes of Good Software, Definition of Software Engineering, Software Engineering Costs, Key Challenges that Software Engineering Facing, System Engineering and Software Engineering, Professional Practice

Unit 2. Software Development Process Model   8 Hrs.

Software Process, Software Process Model: The Waterfall Model, Evolutionary Development, Component-Based Software Engineering (CBSE), Process Iteration: Incremental Delivery, Spiral Development, Rapid Software Development: Agile Methods, Extreme Programming, Rapid Application Development, Software Prototyping, Rational Unified Process (RUP), Computer Aided Software Engineering (CASE): Overview of CASE Approach, Classification of CASE tools

Unit 3. Software Requirement Analysis and Specification   10 Hrs.

System and Software Requirements, Type of Software Requirements: Functional and Non-Functional Requirements, Domain Requirements, User Requirements, Elicitation and Analysis of Requirements: Overview of Techniques, View Points, Interviewing, Scenarios, Use-Case, Ethnography, Requirement Validation, Requirement Specification, Feasibility

Unit 4. Software Design   10 Hrs.

Design Concept: Abstraction, Architecture, Patterns, Modularity: Cohesion, Coupling, Information Hiding, Functional Independence, Refinement, Architectural Design: Repository Model, Client Server Model, Layered Model, Modular Decomposition, Procedural Design Using Structured Methods, User Interface Design: Human-Computer Interaction, Information Presentation, Interface Evaluation, Design Notation

Unit 5. Coding   2 Hrs.

Programming Language and Development Tools, Selecting Languages and Tools, Good Programming Practices

Unit 6. Software Testing and Quality Assurance   6 Hrs.

Verification and Validation, Techniques of Testing: Black-box and White-box Testing, Inspections, Level of Testing: Unit Testing, Integration Testing, Interface Testing, System Testing, Alpha and Beta Testing, Regression Testing, Design of Test Cases, Quality Management Activities, Product and Process Quality, Standards: ISO9000, Capability Maturity Model (CMM)

Unit 7. Software Maintenance   3 Hrs.

Evolving Nature of Software, Different Types of Maintenance: Fault Repair, Software Adaptation, Functionality Addition or Modification, Maintenance Prediction, Re-Engineering, Configuration Management (CM): Importance of CM, Configuration Items, Versioning

Unit 8. Managing Software Projects   2 Hrs.

Needs for the Proper Management of Software Projects, Management Activities: Project Planning, Estimating Costs, Project Scheduling, Risk Management, Managing People

Text Books

  1. Roger S. Pressman, "Software Engineering: A Practitioner's approach", 6th Edition, McGraw Hill International edition, 2005

Reference Books

  1. Ali Behforooz and Frederick J. Hudson, "Fundamentals of Software Engineering", OUP, 1996
  2. Ian Sommerville, "Software Engineering", 9th Edition, Addison-Wesley, 2010, ISBN: 978-0137035151
  3. Pankaj Jalote, "An Integrated Approach to Software Engineering", 2nd Edition, Springer, 1997