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BCA UX & UI Design

bcasemester 2

Unit 1:Introduction

Fundamentals of UX and UI, UX vs UI, Tasks of UX designer and UI designer, UX principles: Usability, Accessibility, Simplicity, Core discipline of UX: User research, content strategy, Information Architecture, Interaction design, Visual Design, usability evaluation, User interfaces: CLI, GUI, VUI, Menu-driven, NLP based, Properties of good UX/UI design, UX/UI tools: Figma, Adobe XD, Sketch.

Unit 2:User Interaction Design

UX design process and user center design, Mindmap, UX research: Conducting user research: Interviews, Surveys, Competitive analysis, creating user personas, user journey mapping, Ideation techniques: using Mood boards, Brainstorming and sketching

Unit 3:User Interface Design

Graphical and web user interfaces, Interaction styles: Command line, Menu selection, Form fill in, Direct manipulation, Anthropomorphic, Principles of UI design, Graphical user interface, UI design process, Human considerations in interface and screen design, Technological considerations in interface design

Unit 4:UI Components

System menus and functions of menus, Formatting of menus: Consistency, display, presentation, organization, complexity, item arrangement, ordering, grouping, Types of menus: Menu bar, pull down menu, cascading menu, popup menu, tear off menu, iconic menu, Selection of Windows and its components, window presentation styles: Tiled windows, overlapping windows, cascading windows, Types of windows: Primary, secondary windows, dialog boxes, Screen based controls: Operable controls (Buttons, toolbars), Text entry/Read-only controls (single and multiple line textboxes,) selection controls (radio buttons, checkboxes, palettes, list boxes, list view controls, drop down/popup list boxes, Other operable controls: slider, tabs, date picker, tree view, scroll bars, Selecting the proper controls, Creating meaningful graphics, icons and images.

Unit 5:UI Design Considerations

Page layout, Color scheme and font selection, typography, screen size and responsive designs, interactive element, Visual hierarchy principles: Alignment, Color, Contrast, Proximity, Size, Texture, Time, Navigation: Global navigation, utility navigation, Associative and Inline Navigation, Navigational models: Hub and spoke, fully connected, multilevel or tree, stepwise navigation, Pyramid navigation, flat navigation.

Unit 6:Wireframing and Prototyping

Wireframes and mock-ups, Prototyping: Low fidelity and high fidelity prototyping, interactive prototyping, UX storyboarding, mockups, Software prototyping, Transition and animation to prototypes, Creating a simple clickable prototype.

Unit 7:Design Evaluations

Formative and summative evaluation, Usability testing: Moderated vs Unmoderated, Analyzing test results and gathering insights, Evaluation through expert analysis and user participation, iterative evaluation and evaluation paradigms, DECIDE evaluation framework, heuristic evaluation, Task analysis and performance metrics.

Unit 8:Advanced Techniques: VUI and NLP Based UI

Command and control vs Conversational UI, Personas, Avatars, Actors and Video games, Speech recognition technology and Dialog management, Designing for Wearable Devices.